patrickbreeden (patrickbreeden) wrote in magicthegroup,
patrickbreeden
patrickbreeden
magicthegroup

An Article

    I recently wrote an article in my own livejournal about the new Champions of Kamigawa and how Horobi, Death's Wail will be a wonderful addition to the Magic world. I sort of wrote it newbie friendly so some of my friends would understand what the hell I was talking about. I hope you appreciate it.


New layout if you haven't noticed. I like the little logo on the top. You may either burn or send me hatemail if you don't like it. It's themed for Magic: The Gathering. Go figure, eh?
I've been playing far too much Magic as of late. I play it every single day no matter what. I mean wow...but the good thing is that I could possibly write for Wizards of the Coast if and when I get that stupid Journalism degree. It would be quite neat to do something I love, and it'd give me a perfect excuse to buy Magic cards like they're going out of style.
Now, onto Magic: The Gathering babble:


Wizards haven't shown too much of their newest addition to Magic, but I'm loving Horobi, Death's Wail. I own a print of both Skulking Ghost and Skulking Fugitive, but I always thought that these cards were rather pointless. If a player targets these guys with any stupid, little spell, then they die--easy enough, right? Right. The Skulkings never got their cut. They were pretty much there as wonderful fodder. Now Horobi comes into the picture with the Skulking ability that it will be sacrificed if targeted by any type of spell or ability--but wait, Horobi also ensures that any other creature will be destroyed in the same manner! Yep. All you'd have to do is Unsummon or use any type of small spell to any creature to make it sacrifice.
Here's the best idea about it: what if you were to use a deck of creatures that target other creatures to heal them or prevent their damage? I actually use a deck that contains creatures who tap to prevent damage. With that idea in mind, it'd be quite easy to wipe an opponent's creature slate clean in a single turn. But keep in mind that a player could easily destroy Horobi, all of your creatures, or wipe the board clean with spells like Marsh Gas, Ensnare, or attack and wipe your side clean with a card like Bloodscent. Some newer players may be wondering how in the hell these things could destroy the creatures. We like to use the phrase "Last In/First Out." This means that if you were to create a physical stack on your table, you'd first throw down whatever the creatures are currently doing, then you'd add Horobi's ability on top of that, then you'd add on Marsh Gas' ability. When you start removing you'd first remove Marsh Gas therefore bringing its text into play, you'd then remove Horobi's ability text therefore destroying all creatures that have been targeted by Marsh Gas, then the creatures would come last. :)
Horobi isn't the end-all by any means, but it'll be a lot of fun playing around with him.


I'm done geeking out, I swear. Goodnight, guys. :)
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I own a print of both Skulking Ghost and Skulking Fugitive, but I always thought that these cards were rather pointless. If a player targets these guys with any stupid, little spell, then they die--easy enough, right? Right. The Skulkings never got their cut. They were pretty much there as wonderful fodder


Actually, they're great for drawing out spells from the opponent. While yes, anything can kill them -- it does require them to use their spells to kill it (unless they have something like an icy out).

And you forgot about the Tar Pit Warrior! ^_^

Yep. All you'd have to do is Unsummon or use any type of small spell to any creature to make it sacrifice.

It's destroy, not sacrifice. So something like Silvos could regenerate from that effect.

But keep in mind that a player could easily destroy Horobi, all of your creatures, or wipe the board clean with spells like Marsh Gas, Ensnare, or attack and wipe your side clean with a card like Bloodscent. Some newer players may be wondering how in the hell these things could destroy the creatures.

Us older players are wondering that too -- because it doesn't work that way ^_^

The ability on Horobi only triggers when a creature is the target of a spell or ability. Neither Marsh Gas & Ensare target creatures, so they won't trigger Horobi's ability. Bloodscent won't do anything except kill the creature that it targets (the one you would have to block with everything).

We like to use the phrase "Last In/First Out." This means that if you were to create a physical stack on your table, you'd first throw down whatever the creatures are currently doing, then you'd add Horobi's ability on top of that, then you'd add on Marsh Gas' ability. When you start removing you'd first remove Marsh Gas therefore bringing its text into play, you'd then remove Horobi's ability text therefore destroying all creatures that have been targeted by Marsh Gas, then the creatures would come last. :)


Hrm... Where to start.

Your "Last In, First Out" (or LIFO) is correct, that is how the stack works. But your example is all wrong.

Lets assume there's a couple creatures in play, along with Horobi, Death's Wail. If you were to cast Marsh Gas, here's what would happen:


  • Marsh Gas is cast and put onto the stack.
  • Nothing else triggers (and assuming both/all players pass priority), the Marsh Gas resolves giving all creatures in play -2/-0.

Now, same situation, but lets say I used my Icy Manipulator to tap one of your creatures:

  • Put the Icy Manipulator ability on the stack (tap target creature).
  • Horobi's ability would trigger, as a creature was just targetted, and be put on the stack.
  • The Horobi's ability would resolve, destroying that creature.
  • Then the Icy Manipulator ability would resolve (if the creature is still in play) and tap the creature, or it would be countered (if the creature was destroyed from Horobi's ability).


... If you have any questions about it, lemme know.
-I was assuming that, unless the Marsh Gas was targeting a player and they had to choose what creatures were getting this effect, it would be targeting everything on the board since they're all being affected. I also mentioned the whole sacrifice deal because, as I stated, this effect resembles that of the old Skulking Ghost/Skulking Fugitive cards that bury/sac the creature. Yeah, perhaps it does destroy rather than sac, but I'm pretty certain that few people are going to purposely build around this one legend. Even if, the idea would be let the opponent tap out to bring the creature out then target it with some petty, little spell to ensure that it can't regenerate(unless it was something like a Restless Dead).

All in all, I don't believe I was all that wrong.
I was assuming that, unless the Marsh Gas was targeting a player and they had to choose what creatures were getting this effect, it would be targeting everything on the board since they're all being affected

Unless the card has the word 'target' on it, then it doesn't target anything.

From the mtg Comprehensive Rulebook:
415.1. An instant or sorcery spell is targeted if the text that will be followed when it resolves uses the phrase “target [something],” where the “something” is a phrase that describes an object or player. (If an activated or triggered ability of an instant or sorcery uses the word target, that ability is targeted, but the spell is not.)
Example: A sorcery card has the ability “When you cycle this card, target creature gets -1/-1 until end of turn.” This triggered ability is targeted, but that doesn’t make the card it’s on targeted.

Yeah, perhaps it does destroy rather than sac, but I'm pretty certain that few people are going to purposely build around this one legend.

Then you'd probably be surprised -- it's quite a powerful card if your deck is built to abuse it's ability.
that card is gonna be cool,
Kamigawa has been out for some time now, and I still haven't heard a mere whisper about Horobi. I pretty much thought that it'd be a cool card, but it seems that's where it ends. Nobody's really trying anything new. =(
i like to play black a lot and ive used horobi, but the only problem is that it makes all your creatures really easy to kill. plus if your playing against any sort of creature based deck where this would be really good, your opponent will make it a high priority to kill this guy, which isnt a difficult task. Example: Black Control vs Green Creature Beatodwn. Black player plays a horobi. green player plays a battlegrowth for 1 green mana and targets horobi. horobi dies. green creatures kill black player. game over.
this has happened to me many times when i play a horobi. although it sounds good, it would have to be used with something that makes your creatures untargetable. but then again finding things that do this that also dont target the creature is a hard thing to find. overall its decent, but wont see much tourney play by itself.